Topaz and Jade Warlord elimination will be on July 20, 2024, Saturday

Verification of participants: 11:00 AM (GMT+8) 

– Teams will be required to join the Meet link for verification.
– Players will need to turn on the camera and show that they are logged in to the character
The team Lead will provide the IP of members after the verification.
– Failure to complete your team attendance will lead to team forfeiture.

Cutoff Time: 12 noon (GMT+8) 

Tournament Start: 1:00 PM (GMT+8) 

Live Server: Sun and New Moon

The team lineup submitted during registration must be used throughout the entire tournament.
No changes will be allowed once the registration is accepted and confirmed.

Tournament Maps:

Soaring-Sky Arena; or Rumbling-Cloud Arena

Limitations:

  • Participants will only use their registered Characters for this event.
  • Participants will be given a Light Empress’ Blessing to be used when they enter the wolf cub.
  • Players are required to use the Light Empress’ Blessing.

LIMITATIONS:

  • The use of Amulets / Heirograms is allowed.
  • Usage of Health Stones is allowed
  • Participants will be using their items/equipment
  • Participants can only use their buff and buff provided by pills.
  • PW Team will not wait for buff and pill cooldown, use at your own risk.
  • PW Team will not provide supplies. [Amulet,Heirogram,Healthstone,pills].

A player cannot change his/her chosen character job.
For example, the player has chosen the Yu Mang character named “ABCD”.
This player must use “ABCD” Yu Mang character throughout the elimination phase.

Yao Jing characters will use whatever battle pet they have.

Players can use Skill Macros.

Setup:

Players only have 5 minutes to prepare items, macros and skill hotkeys.
[It is expected that the character is already setup before the tournament day]

Players are responsible for managing their own supplies until the end of the day’s tournament.

Ground Rules:

Note: Do not forget to activate PVP mode (Turn off safe mode) and uncheck the relevant “PVP only” boxes. You can also change the “Buff Only” settings to suit your play style.

Players will be traded an entrance ticket and Light Empress’ Blessing prior to their match.

If a character cannot receive the entrance ticket via trade, that character will not be allowed to enter the arena. Team leader is responsible for the distribution of team members’ tickets.

Players will enter their side of the arena by speaking with the Wolf Cub NPC.

Once all players have entered the arena, the GM will activate the buff timer. Players will have 120 seconds to buff up.

After the 120 second buff period, the barriers will go down, and the match will begin.

Once the match begins, both teams will have 300 seconds (5 minutes) to eliminate the opposing team. If both teams still have surviving members after 300 seconds (5 minutes), the “Time Over” signal will be given.

Players can’t use resurrection skills and Revival Scrolls in the arena.

Once the Time Over signal is given, players must immediately take their hands off the mouse and keyboard, except to perform the actions in the next item.

Players who have an opponent targeted when the Time Over signal is given must cancel their action and move away from any opponents before taking their hands off the mouse and keyboard (Press the Esc button three times). A player has 5 seconds to comply with this rule. Failure to comply will result in one (1) foul assigned per offending team member.

Matches:

The tournament will be hosted on the Sun and New Moon Server.

All matches will be 5 VS 5 team elimination. Please see the Point System below for match scoring.

The match duration is 300 seconds (5 minutes).

Players have 2 minutes of strategy time between matches.

Match-ups will be determined on the spot and will be shuffled through challonge.com

Point System:

A point is scored if a team wipes out the opposing team within the time limit.

A point is scored if a team has more surviving members after the time is up.

The first team to receive 2 points wins, and advances to the next round.

If both teams have the same number of surviving members after time is up, the match will end in a tie.

In the case of a tie, both teams will receive 1 point, with the following exception:

If a tie will result in both teams receiving 2 points, both teams will instead fight a Sudden Death match.

Sudden Death Match:

The Sudden Death match duration is 120 seconds (2 minutes).

The first team to kill a member of the opposing team wins the Sudden Death match and will receive 1 point.

If neither team manages to kill a member of the opposing team within 120 seconds (2 minutes), the result of the match will be decided with a coin toss.

Additional Rules:

  • Fouls are accumulated throughout the Phoenix Council Wars tournament, and will not be reset. Fouls earned during the Dynasty Wars leg will be carried on to the Final 8 and the Grand Finals. If the members of a team committed a total of 3 fouls over the course of the tournament, the team will automatically be disqualified from the tournament.
  • Teams who do not have an opponent will advance automatically.
  • If issues arise that are not covered by the existing rules, the Tournament Judge or PW GM Team will decide on that matter. GMs decision is always final.
  • Only if there are 3 or more players have been disconnected will the match be stopped. The match will then be continued after the connection stabilizes with the remaining time and DPs from the time the match was stopped. 

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